Professions

Gathering Professions

Profession Profitability
Herbalism Gather herbs.
Mining Gather minerals and smelt to bars.
Skinning Skin the hides from beasts.

Crafting Professions

Profession Supporting Profession Typical Classes Notes
Alchemy Herbalism Any Creates potions and trinkets only usable by alchemist.
Blacksmithing Mining Warrior, Paladin, Deathknight Create plate and mail armor items which are BOP or only useful by players with the blacksmithing skill.
Enchanting None Any Disenchant magical items to produce materials used in casting enchants. Enchant items to apply magical bonuses.
Engineering Mining Any Create useful gadgets; most of which are only usable by the engineer. This profession offers the most benefits to the player but because of the low amount of sellable, creatable items, the lowest profitability.
Jewelcrafting Mining Any Create necklaces, rings and trinkets as well as gems (at higher levels) to put in socket items.
Leather Working Skinning Druids, Rogues, Shamans, Hunters Create leather and mail armor items which are BOP or only useful by players with the leather working skill.
Tailoring None Mages, Priests, Warlocks Create cloth armor items which are BOP or only useful by players with the tailoring skill.
  • Blood Elves +10 in Enchanting
  • Draenei +5 in Jewelcrafting
  • Gnomes +15 in Engineering
  • Tauren +15 in Herbalism


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